G General

BikeClone Tools - Powerful builder utilities. Replicater, Cloner, Networked texture map & part clone. Version 1.1

BikeClone Tools - Powerful builder utilities. Replicater, Cloner, Networked texture map & part clone.
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POWERFUL multi-function builder tool scripts for prim/sculpties (non-mesh usage)

- BikeClone Replicator rezzes your finished bike or other object in your name OR that of a friend, up to 255 prims. It also is convenient for making a clean copy of your build without junk left inside the prims.

- BikeClone Texture Tool can radically change your building process. In your workshop, you can leave the networked Texture Tool active in your parts, texture displays or work bikes, then while building you can preview or apply these to your current build by simply touching.

::::::::::::::Replicator script with Mirror Tools, Cleaner and Materials Tool:

BikeClone Replicator also includes linkset Mirror Tools and the ability to store your builds in a notecard and rebuild them from these notecards to a new linkset or even an existing one. Mirror Tools let you manipulate your linkset by mirroring it in X/Y/Z directions and also rotating the prims in X/Y/Z direction. Map Flip which inverts all the sculpt maps in the build. Cleaner function removes extra parameters and wipe sit targets and floating text. Get rid of old sit targets that make avatars sit on the wrong prims. Materials Tool applies a material type to each prim in the linkset, which changes your friction and bounce properties for all prims.

BikeClone Replicator is fast and easy, just drop in the Replicator script and a prepared source prim and press a menu option.

::::::::::::::Texture Tool script with PartClone: A NEW WAY TO BUILD

Texture Tool is a unique and powerful tool that allows you to simply touch a prim with a source texture or map, and touch a destination prim to apply it. Drop a copy into the objects you are using and they will automatically be networked.

The Texture Tool works on a single object or on multiple. You can touch the prim on one object to transfer its map or texture to a prim on another object. It copies a source texture to a destination or to multiple matching destinations in the target.

Multiple mode lets you replace all instances of a texture within an object with a different texture.
For example, if you used one specific chrome texture on multiple parts of your bike (or brick on your building), Texture Tool will scan for and replace all of them in the target linkset with the source texture.

PartClone is a special copy function in the texture tool for builders that transfers the main attributes of an entire source prim to the destination prim. That means if you have two bikes side by side, you can literally copy the handlebars or rims or seat from one bike to the other - maintaining the original orientation to the root and size.

TextureClone,MapClone and PartClone all come with an undo function. If you don't like the result, choose Undo Last.

All you need do is drop in the Texture Tool in the single or multiple objects, and they are automatically networked and you can freely copy between them by touch.

For BikeClone scripts to work you must have full permission on the objects.
If you are applying sculpts or textures to your own builds, they must be your own or you must have permission to do so from the creators. BikeClone does not make new copies of your existing maps and textures, it simply re-applies them to new prims.

::::::::::::::What's in the box?
The BikeClone Tools set includes the following scripts:

- BikeClone Replicator script: cloner/replicator/creator changer with linkset Mirror Tools and notecard storage.
- BikeClone Texture Tool: auto-networked texture & map cloner with PartClone
- Replicator S ave Script: this goes in the prim rezzed by you or a friend and is used to build your new cloned linkset.
- Prim Retriever: Rescues/recovers sculpted or textured prims that have their source texture or map actually stored inside.

- Bike Clone Update Disk - rez this to check for updates.

HOW TO USE REPLICATOR:
1. Rez a single prim, or get a full perm prim from a friend..
2. Drop the Replicator S ave script inside this prim, and rename name the prim "link" (do not include the ""). You only need to prepare it once and can re-use it any time your are cloning.
3. Pick up the link and place it in the object you are replicating along with the Replicator script.
4.Click the object and choose BikeClone from the menu.

Your build will be cloned in seconds!

*BikeClone Replicator does not transfer the contents of the prims themselves when making a copy. You will have to manually re-install any scripts or other contents.

*BikeClone Replicator occasionally does not run properly on certain regions. Replicator works best on low lag regions.
Reboot your sim to fix this, or run it on a different sim.

*BikeClone does not like nanoprims, but is currently testing fine with megaprims.

BikeClone script set is no transfer and no modify.
Future updates are free and automatic.

http://kcp.wikidot.com/

See item in Second Life
  • replicator, cloner, creator changer
  • mirror, sculpt copy, texture copy
  • notecard storage
  • automatic updates
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Excellent
full star full star full star full star full star Posted July 24, 2013 by Blacky Braham

Love this tool! Does exactly what is advertized. You can replicate a build you like and make changes to quickly make a new creation. Prim cleaner cleanse up your builds and so much more! A carpenter always like to have All the tools he can at his disposal, SO as a creator in Second Life, this is a must have tool for your workbench. And as always Karyn and her staff is there to help with with any issues you have. There is also the BikeClone Tools group to share and ask for information! Excellent work Karyn!

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