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(Challis) Animated Body Claws / Arms (MC)(BOXED) Version 1

(Challis) Animated Body Claws / Arms (MC)(BOXED)
Details
Features
Contents
Reviews

What is better than two hands..? Maybe a claw on two long extend-able insect or demon like arms? What could be better than that? Four?... Really? Four you say..? Well... Now that sounds like fun...

You can have either have two or four animated demon / alien / insect like arms attached to your body.

There are four animations which end in a pose. A total of 127 frames of careful animations controlled via a simple HUD.

The Body Claws come with a texture HUD with 28 preloaded textures as well as a convenient resizer.

Features are:

- Animation HUD - Trigger any animation easily.

- Texture HUD - 28 textures including 2 for the claws (light and dark).

- 4 Animations;
- Fold Away - the arms fold back behind your avatar.
- Neutral - the claws raise and arch over the head.
- Strike - the claws lunge from the neutral position and strike.
- Wrap - the claws stretch out and wrap around you in a "X".

(We have done our best to balance script memory and CPU usage with frames per second. On very laggy regions the animations may not be as smooth as we would like - unfortunately this is out of our control).

This would be an ideal addition for any Demon or evil character as well as good by selecting a lighter texture theme. Great for both medieval type fantasy settings as well as modern or sci-fi fantasy.

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--- Animation HUD ---

The animations have been made to go smoothly from one pose to the next. To do this each pose needed to be animated from one to another to prevent the prims jumping from one pose to the next pose.

When an animation/pose is selected on the HUD the buttons will fade and the relevant section will then be highlighted. If you only click on the highlighted section all of the animations will be seamless.

Each pose is represented by an icon on the HUD.

- The top row will highlight when the arms are folded.
- The middle row will highlight when the claws are neutral.
- The bottom row highlight when the arms are wrapped around the avatar.

The last icon on the middle (neutral) row is to strike whoever is in front of your avatar. The range is about the same as throwing a punch.

*The claws are not scripted for damage.

--- Texture HUD ---

The top section of buttons are to resize the claws/arms which also includes an undo last action and revert button. The revert button resets the arms to the default size.

The arms are mod so you can use edit linked parts on the build window to alter the colour, add shine, glow etc.

--- Backup ---

Remember to always make a backup before editing anything.

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If you have any questions or issues please contact us.

See item in Second Life
  • Smoothly Animated
  • Texture HUD
  • Animation HUD
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pretty good!
full star full star full star empty star empty star Posted August 19, 2018 by 3urydic3

a li'l clunky but pretty much perfect for what i needed them for; my only issue is the HUD is almost impossible to control without mashing it around a while.

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I adore it
full star full star full star full star full star Posted May 05, 2017 by Tahlako

Challis did a really solid job with these arms and claws. Animation maybe a little clunky but over all the design is awesome, and still a worthy purchase if you are into some interesting looks. :3

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