G General

Christmas Stocking LSL Script–Daily Reward System with Weighted Random Gifts, Particles, Sounds & Animations (Full Perm)

Christmas Stocking LSL Script–Daily Reward System with Weighted Random Gifts, Particles, Sounds & Animations (Full Perm)
Details
Features
Contents
Reviews

Here’s the thing: holiday content in Second Life only works when it feels alive. Not just “touch for gift,” but something that surprises people, makes them laugh, and gives them a reason to come back tomorrow. That’s exactly what this Christmas Stocking LSL Script is built to do.

This script turns any stocking, decoration, or festive object into a daily reward system with real personality. Every avatar can interact once per day, and every interaction is decided by a weighted random system. Sometimes they get a funny message. Sometimes the stocking sparkles. Sometimes it wiggles. Sometimes it plays a sound. And once in a while—rare enough to feel special—they get an actual gift from the object’s inventory.

It’s simple on the surface. Under the hood, it’s smart, efficient, and designed for real-world Second Life use.

Let’s break it down.
A Daily Reward System That Actually Resets Properly

One of the biggest problems with “daily reward” scripts is memory bloat or broken reset logic. This script avoids that completely.

Each avatar’s UUID is stored with the date they last interacted. When the day changes, the script automatically clears old data and starts fresh. No manual resets. No sim restarts. No growing memory list that eventually causes issues.

From the user’s point of view, it’s clean and fair:

Touch today → you get a surprise

Touch again the same day → polite message telling you to come back tomorrow

That’s it.
Weighted Random Outcomes (Not Fake Random)

This isn’t a lazy llFrand(5) setup. Every action has a defined probability, and you can control it precisely.

Out of the box:

40% chance: Funny holiday message

25% chance: Festive particle sparkle

15% chance: Stocking wiggle animation

15% chance: Sound effect

5% chance: Actual gift (rare and exciting)

You can rebalance these numbers however you want. Want gifts to be ultra-rare? Drop it to 1%. Want more visual effects? Boost particles or animation. The math is clean, readable, and safe to edit—even for intermediate scripters.

What this really means is: users don’t feel scammed, and owners stay in control.
Funny Messages That Add Personality

Instead of generic system text, this script includes a list of playful, Christmas-themed messages:

Coal jokes

Missing gifts

Santa excuses

Silly surprises

These messages fire when the “message” outcome is chosen, and they’re easy to customize. Swap them out for brand humor, roleplay flavor, adult humor, or family-friendly lines depending on your venue.

Small detail. Big difference.
Visual Effects That Don’t Lag the Sim

The particle effect is short, clean, and self-terminating. It fires, looks good, then shuts itself off. No endless emitters. No forgotten particle systems chewing up performance.

Red and green sparkles burst outward, making the interaction feel rewarding even when no item is given. This is important—people shouldn’t feel disappointed just because they didn’t get a physical gift.
Smooth Wiggle Animation Using Keyframed Motion

When the animation outcome triggers, the stocking actually wiggles, using keyframed motion rotation. It leans left, right, then settles back into place.

No physics. No vehicle hacks. No weird snapping.

Just a subtle, festive movement that makes the object feel alive.
Automatic Sound & Gift Handling

The script intelligently pulls from the object’s inventory:

Sounds are chosen randomly from INVENTORY_SOUND

Gifts are chosen randomly from INVENTORY_OBJECT

If no sounds or gifts are present, the script doesn’t break. It falls back gracefully with a message letting the user know what happened. That means fewer customer complaints and zero script errors.

Drop your items in. Done.
Full Permissions, Clean Code, and Easy Customization

This script is sold FULL PERM:

Copy

Modify

Transfer

Use it in personal builds, commercial products, event systems, or resale bundles (depending on your license terms).

The code is:

Clearly commented

Logically structured

Safe for beginners to tweak

Solid enough for advanced scripters to expand

You can add:

Group-only access

Owner controls

Multiple gift tiers

Seasonal variants

XP systems

Event tracking

This script is a foundation, not a dead end.
Perfect For

Christmas events & holiday hunts

Stores offering daily visitor rewards

Clubs increasing repeat traffic

Roleplay regions

Gift boards & advent-style systems

Seasonal decorations that actually do something

If you care about return visits, engagement, and presentation, this script pays for itself fast.

  • Daily reward system with automatic date reset
  • Weighted random outcomes for balanced gameplay
  • Rare gift mechanic with real excitement
  • Particles, animation, sound, and messages included
  • Full permission, clean, editable LSL code