WP-ZX1 Omni-Gun MK1 "Marksman" Weapon Individual pack
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Designed for low-lag, realistic-style combat.
An omni-gun with 4 types of transform, covering short range and long range attacks, allows you to perform multiple tatics during combat.
WARNING: PRIM-ANIMATION transform included. Although this model is +MOD, please DO NOT unlink/change linkset when modifying the model, otherwise the prim-animation transform will break down. Modifying animations/bullets is still possible.
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Features:
. On/Off Toggle via HUD/sheath
. Realistic combat style, chainable combo attacks
. safe/unsafe mode avaliable
. n-way Color-changeable via HUD
Bladeflare dynamically changes color following the blade's main color.
. Compatible for "Safe mode combat" (GVG v2.22b+)
non-rez type of combat that allow you combat even in no-build sims.
Contains:
. Working Weapon + sheath + Display Weapon
*(Small & Large Size)
. HUDs & Userguides
. "Bullet Simulator": Wear and use in safe mode, simulates visual effects of bullets.
***THIS PACK DOES NOT CONTAIN Dahak's AVATAR!!! ***
. Small size: fits for all Dragon/Megaman avatars from D&D and/or avatars around that height.
. Large size: fits for all Gundam avatars from D&D and/or avatars around that height.
. For other extra large/ extra small avatars, you'll need to use modify permission to fit it in.
All attacks has 10% chance of causing "Gravity" status,
which will restrict your enemy's movement and damages his/her HP (GVGCS)
Atttack Attribute: I=Impale / B = Beam / S = Smash
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Gun mode:
. Activated via uni-HUD (gun icon) or by thouching the sheath
. when gun mode is ON, 5 gun modes available:
HandGun Mode:
Short Range, low damage but also low energy cost. Suitable for close-range combat.
Effective Distance: 10m
Effective Range: .1*pi ~ .22*pi
Left-mouse key (hold) : charge attack (4 level)
level / damage(GVG) / charge time (x) / EN cost
LV1 / 10I / x<2 sec / 10 %
LV2 / 10I+3 / 2<=x<4 sec / 20 %
LV3 / 10I+6 / 4<=x<6 sec / 30 %
LV4 / 20I+6 / x>=6 sec / 40 %
* MHHQ damage = 1/10 GVG damage, trim to integer
Sub-Machine Gun Mode:
Medium Range,medium EN cost, shoots 5X bullets at a time
Distance: 25m
Range: .1*pi
Left-mouse key (click): 5X rapid shot
damage: 10I+10I+2+2+2
EN cost: 25%
Rifle Gun Mode:
Long Range beam rifle with medium EN cost. Medium damage, but can charge to boost damage.
Distance: 50m
Range: .1*pi
Left-mouse key (hold) : charge attack (4 level)
level / damage(GVG) / charge time (x) / EN cost
LV1 / 20B / x<3 sec / 20 %
LV2 / 25B / 3<=x<5 sec / 30 %
LV3 / 30B / 5<=x<7 sec / 40 %
LV4 / 35B / x>=7 sec / 50 %
Burst Gun Mode:
Causes powerful short range explosion, but also has high consumption of energy.
Distance: 5m
Range: .5*pi
Left-mouse key (click): burst shot
damage: 35S
EN cost: 50%
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Non-combative commands:
PageDown (or C key) (Hold) + Forward/Backward (W/S key)
. Mode Switcher: Change gun mode forward or backward
Gun mode will loop in this flow: HandGun -> SMG -> Rifle -> Burst (-> Handgun)
PageDown (or C key) (Hold) + (shift) + Left/Right (A/D key)
. Reloader: Recharge energy of gun.
Recharge time = (100% - energy left)*.05 (rounded to integer) (about 1 ~ 5 second)
. Auto recharge will trigger when there's no energy left
or when trying to fire but have not enough energy to trigger a shot
Auto recharge time = 5 sec
Safe / Unsafe Mode
. Weapon's default status is in unsafe mode. damagers will rezzed in this mode. In safe mode, non-rez combat available, supported by GVGCS v2.22+
. To enter/leave safe mode, input:
"/75 safe" / "/75 unsafe" in chat or thouch the "heart" icon from Uni-HUD
Warranty:
. The creator of this product is not responsible for any technical error cause by lag or other unauthorized use. Althought the scripts are tested for several times, but there could be small errors we haven't noticed. For any major bug, please contact the creator for debugging.
. The creator of this product is responsible for errors caused by insufficient permission settings. If you found any item in this product have any problems of rezzing due to insufficient permission setting, please contact the creator for item updates.
See item in Second Lifesuch nice, very craftwork, wow !
Seriously this weapon is so beautifully done, and so well put together that I eyegasm upon drawing it out. The recoil thing, and the animations are so smooth and I don't even have to turn off my AO.
One thing, and that is why I put four stars instead of the deserving five, I wish it was linden damage. Burst mode has 50% damage, and rifle has 10% damage, regardless how much it is charged. But the other two modes do not, and I would absolutely LOVE to eject enemies from damage enabled sims with this perfectly crafted weapon.
It does however happen to dispatch prim enemies with ease, and is great with dueling against the genius made GVGCS. I have other items from you and I have never been disappointed, thank you for your work.
Great Multipurpose weapon
Nice looking and easy to use, Great multipurpose weapon.