Ironsight Armaments - Mark II Dual Wield Version 1.0
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Ironsight Armaments Mark II Dual Wield
Dual Wield Advanced Target Pistol
Fully Sculpted. High Detail. Many Options.
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Superior Quality.
Unrivaled Performance.
Unsurpassed Reliability.
Unequaled Value.
Ironsight Armaments
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---Credits---
Model & Textures - Scarlet Flaks
Scripting - Tsume Xiao
Sounds - Tsume Xiao
Animations - Mark Karlfeldt
This weapon has free updates for life.
DEMONSTRATIONS AVAILABLE IN-WORLD
Contact Tsume Xiao with any questions.
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***NOTE*** This is the DUAL-WIELD version.
The dual wield version will function as single wield pistols as well. If you purchase the dual wield version of this gun, you do not need to also purchase the single wield version to use them as single wield guns.
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---Feature Description---
The feature menu can be accessed with several commands. It will display three options
[Barrel] [Finish] [Grips]
1. Barrel
The "Barrel" sub-menu determines a larger change in your pistol's appearance, the firing sound, and the visibility of the bullet
---Bull---
-Standard report sound and full volume
-Fires standard visibility rounds
---Suppressed---
-Changes report sound and volume
-Fires low-visibility "Subsonic" rounds
2. Finish and Grips
The "Finish" and "Grips" sub-menus of the Mark II allow you to change the look of your pistol.
---Finishes---
-Blued: Typical black appearance. Semi-matte, low-glare, and all business.
-Stainless: Stainless Steel finish. For a little more all-weather flair.
----Grips---
-Synthetic: Black plastic with a standard checkering
-Aluminum: Durable clear-coated aluminum
-Walnut: Rich, dark-colored polished hardwood
-Cocobolo: An exotic lighter-colored wood
---Visual Effects---
-Realistic particle muzzle effects & shell casing ejection. Particles. No physics lag.
---Custom Made Animations---
-Semi-AO system works with your AO of choice. Animations can be turned off.
---Optional Combo Keys---
-A+D Melee
-W+S Reload
---Quick Crouch---
-Crouch quickly on the press of C or Page-Down
-May be disabled
---Velocity Adjustment---
-Set your bullet speed to suit your conditions and combat style
---Low Lag Bullets---
The Mark II is designed for high performance under all conditions. As such it has one bullet type, in two variations.The only difference is appearance.
The bullet is compatible with all collision-based combat systems (DCS2, CCS, etc).
The bullet is low lag. That is the only bullet type that has/will ever be made by Ironsight Armaments.
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---Commands---
-Commands are not case sensitive.
-Commands work on channel 1 only.
-Any commands preceded by an "r" or "l" are specific to attachment point
"draw" or "d" or "rdraw" or "rd" or "ldraw" or "ld"- Draws the weapon(s) for usage
"dual" - Automatically draws both weapons and sets them to dual mode.
"single" - Forces drawn pistol back into single-wield mode.
"sling" or "rsling" or "holster" or "h" or "rh" or "lh" or "lsiling"- Stows the weapon(s)
"reload" or "r" - Reloads the weapon(s)
"melee" or "m" - Performs a melee strike
"vel:###" - Sets velocity to ### m/s (Default: 150)
"eon" - Turns visual effects on (Default)
"eoff" - Turns visual effects off
"menu"/"rmenu"/"lmenu" or "option" or "options" or "color" or "colour" - Opens menu
"standard" - Reloads gun with standard 10-round magazine (Default)
"infinite" - Sets gun to unlimited rounds
"aon" - Turns built in animation core on (Default)
"aoff" - Turns built in animation core off
"stand" or "st" - Stands up from prone or crouch
"crouch" or "c" - Toggles crouching
"con"- Captures control of C and PageDown keys(Default)
"coff" - Releases control of C and PageDown keys
"combo:on" - Activates combination reload and melee keys. (Default)
"combo:off" - deactivates combination reload and melee keys.
PageDown or C - toggles between standing and crouching
"w" + "s" - Reloads the weapon
Up + Down - Reloads the weapon
"a" + "d" - Performs a melee strike
Left + Right - Performs a melee strike
"sync" - Synchronizes the weapon and holster to ensure all settings are reflected.
"reset" - Resets the scripts in the weapon should you need to.
See item in Second Life- Highly Detailed, Sculpted Model
- Two Barrels: Target & Suppressed
- Two Gun Finishes: Blued & Stainless
- Four Grip Materials
- Custom Animations and Sounds
Oh god, it's a .22
Oh my god, it's adorable. I cannot get over that fact. I fired it with the 'suppressed' barrel option, and it sounded like a suppressed .22. Which is, undoubtedly, one of the most unique sounds you're going to hear in a firearm in SL.
That being said, it holds up like most ISA guns. The scripting is solid, the operation is simple enough that even an idiot like me can manage to make it do the gun-ish and colour-changish things it's supposed to do without fail. Finely-sculpted, and oh god, it's a .22. Pew. Pew.
As usual .. Very well done
Tsume's scripting with weapons and just everything that goes into them is second to none. He's always there for any questions and works with top quality stuff. Very well done Tsume.