Filling the role of all utility Tug Boat and repair ship, the 'Erti Class' as it is lovingly referred to was despite her size, equipped with a vast array of reactors, tractor beam emitters/generators, and an overlarge pair of nacelles and warp core. All with her mission of starship recovery and repair in mind. With her three deflector arrays, she could extend a deflection field around what she was tractoring, in order to protect it like a mobile drydock, whilst the ship was being towed to an actual dock. Additionally she had the resources, facilities and workbee storage space, to allow work teams to begin repair critical damage while in flight, on her towed vessel. Despite her spartan interior, and often use as a means of punishing upstart Starfleet officer, she played a vital role in the fleet, and became known as the ugly angel of Starfleet post battle operations.
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Purchase from the in world store for a 5% discount!
If you buy this and like it, please rate up! Good ratings do wonders for boosting visibility of products in the marketplace. And if you don't like it, rate down and let me know why, so that I can address it! I can't improve without feedback.
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This Mod/Copy Full Build Erti Class Tug Boat Starship comes fully functional out of the box, meshed and textured using advanced lighting model materials. For best experience, use high graphic settings! This build is powerd by the [S3] Package, It's features include but are not limited to:
-A vast database of over a hundred Star Trek and Roleplay themed navigation destinations.
-Unparalleled viewscreen and skybox effects, for various methods of flight, anomalies, nebula, debris clouds, asteroid fields, stars and more.
-Build wide persistent effects reacting to current drive and speed settings and status.
-Combat effects and a combat encounters system allowing for simulation of ship to ship combat.
-RP style Comms simulation.
-Shipwide Power and computer functionality effects, controlled via a tree network of global to relay to node level signals.
-Shipwide Life support and tampering effects.
-Passive, Active and probe scans, allowing RP style feeding of data to players.
-Deflector effects for shields, and a number of exotic use effects.
-Controllable doors, forcefields, localized alerts and dynamic forcefield creation.
-Engineering actions can enable and disable primary ship systems, and control the ship's warp core with accompanying persistent effects across the build.
-In depth Admin controls that allow DMs or allowed users to control the back end and meta effects of all of the above.
-4 complete decks with 2 vertical methods of egress between them (1 ladder and 1 elevator), connecting over 24 fully [S3] Scripted and integrated rooms, including but not limited to: Bridge, Crew Quarters, Infirmary, Transporter, cryo tanks, industrial replicator bay, Lounge, Main engineering, Computer Core, Mess hall, Various field generator / emitter bays, Defelctor bay, Airlocks and a hanger/cargo bay.
Included with your purchase is:
-Tug Boat Build Rezzer that can be used to position, rez and relocate the Tug Boat Starship build.
-2 Miniature Models of the ship, one textured normally and the other textured as a gold model for decorative use.
-Several cheat sheets for builder/modding/DM/Admin use detailing build node/chunk IDs and various effect IDs pertaining to skybox and viewscreen use.
-Detailed README documents explaining how to deploy the build, a full list of rooms with special features and how to use them, and general operation / modification of the [S3] package that powers the build.
Build footprint: 65.2M x 60.2M x 29M (without skybox) or 128M*128M*128M (with skybox)
The full build uses a base prim count of 1185 prims. However it is important to keep a buffer of 400 free prims for dynamic rezzer rooms and various damage overlays / effects to rez with.
If you have any requests, complaints, bug reports or feedback please do send me a notecard detailing it! And given the price, if you wish to arrange a live demo of the build, please IM myself, my partner, or the [JRF] discord to arrange a live demo.

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