================INFORMATION================
[MCS] RUDRA MA-UAV (GUNSHIP) v2.5
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FEATURES:
# RUDRA = a fierce & destructive form of Hindu Lord Shiva
# MA-UAV = Medium Altitude Unmanned Arial Vehicle
# Tactical Battlefield Armed UAV Air-to-Air Gunship
# UAV is armed with 2 fixed-angle 0.50 caliber 8-barrel rotary machine guns each loaded with 1000 rounds with firing rate of 240 rounds/min (approx.) each - enough ammunition to fire for full 4 min.
# Prim counts -
UAV = 18 prims
Bullet = 2 prims
(The prim requirement will be approx. 60 with the entire set-up and in running mode)
# Bullets:
Type = SL military-grade tracer 4.5mx0.06mx0.06m bullets
Speed = 150m/s
Range = 85m (approx.)
Push = Yes
Damage = 90 (to Avatars. Causes damage to collision enabled vehicles/objects or vehicles/objects having the MCS health meter)
Reload time = 60 sec (if UAV not damaged, or else longer time)
Anti Personnel, Anti Vehicle
No distinction between friend and foe
# Integrated with MCS health meter
# Drone takes damage due to direct hit by any projectile and MCS bombs & missiles exploding within 4 meters.
# Excellent visuals even on "push & damage" disabled land
# PERMISSIONS - ONLY COPY
# No Mumbo-Jumbo Operations
# Realistic Design, Displays & Sound Effects - Inspired By Real Life
# Free Lifetime Updates
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HOW TO USE:
# Add the "[MCS] RUDRA MA-UAV HUD"
# Click "UAV Logo" --> the UAV will be rezzed (only 1 UAV at a time can be rezzed)
# Command & Control -
Power button (top left of HUD) = toggle to shrink & expand HUD.
Engine Logo = toggle to start & stop the UAV engines.
Switching on the engine takes control over the UAV to fly/move --> you (avatar) can't move.
Switching off releases control over UAV --> you (avatar) can move.
Camera Logo = toggle to lock & unlock camera view. Always press "Esc" multiple times after unlocking the camera.
Cross-hair Logo = toggle to activate or deactivate the guns. This button won't be available when the ammunition rounds are over.
After the ammunition rounds are over, you need to reload them using the BDR (Battle Damage Repair) system.
Bin Logo = to self-destruct the rezzed UAV.
PLEASE NOTE:
# Best views in "Advanced Lighting Model"
# Please buy and use the BDR System for damage repair and missile reload.
# Due to viewer-side issue with llTargetOmega, sometimes the rotor blades or the gun-barrels may look like as if not rotating --> I have taken appropriate measures in the script to fix --> even if happens then just zoom-in and using the HUD start-stop the engine and/or the gun once.
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Updated version 2.5:
# Updated the integrated MCS health meter of the UAV
# Fixed some glitches
Updated version v2.0:
# improved & optimized muzzle flash
# SL military grade bullet specifications
# Tried to fix "llTargetOmega" issues with Rotor-fans and gun-barrels as much as it could be possible at SL
# Fixed a few glitches and improved looks/visualization
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PLEASE READ "WHAT IS MCS"
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Please check the DEMO video available at our YouTube channel. Video shot using "Advanced Lighting Model".
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Feedback/Reviews are always welcome
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CONTACT:
Send an IM In-World
Regards,
MOONSHINE CORP.



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