These are scripts that I get LOTS of request for, and that I also use often myself.
Want to get rid of undesired features of Objects or Attachments that you own?
Hate the sparkly bling on your shoes?
Want a sign or prim to stop revolving?
Or need to safely remove all scripts from an Object?
► Have you tried removing or disabling an Object's scripts, but undesired prim parameters remain? These "clean up" scripts will do the job, quickly and effortlessly.
IMPORTANT: You can only drop scripts into Objects that have MODIFY permissions.
► SUPER EASY to use:
1. Drag the appropriate script from your Inventory onto your Object.
2. Script does its job, then cleanly deletes itself.
INCLUDED:
-- Instructions and Tips Notecard
-- REMOVE ALL Scripts
-- REMOVE ALL Float Text
-- REMOVE ALL Scripts AND Float Text
-- REMOVE ALL Particles / Bling
-- REMOVE ALL Rotation (llTargetOmega)
-- REMOVE All Scripts, Float Text, Rotations, Particles, & Rotation
► Works in any Objects that you have Modify permissions for (so you can drop a clean-up script inside).
Permissions: Copy Only (for use only by You, the Owner).
** Note: These scripts work in any prim you put them in (use 'Edit Linked Parts' if necessary), but for safety do not automatically remove stuff from all child (non-root) prims.
One way to remove scripts quickly is:
1. Edit your (modifyable) Object
2. From Viewer top menu: Select Tools --> Remove Scripts in Selection
or see
http://wiki.secondlife.com/wiki/Remove_all_scripts_from_a_linkset
(5 step process, use with caution)
- 6 Scripts to Clean Up your Objects
- Remove Float Text, Rotation, Particles, Scripts
- Instructions included, if needed.
- Easy to use; just drag script onto your Object.
- Clean-up scripts will self-delete when done!
SCRIPT - REMOVE ALL SCRIPTS (and then myself)
I can't speak for the other scripts yet, the one in the title is what I needed and it works perfectly!
Good set of scripts
Worked for me easy and nice pop in and done happy with this thanks:-)
Thank you!
It worked! Yay!
To remove particles from a linked object: Edit Linked, find the root prim, drop this script in that: WORKS JUST FINE.
I was experimenting with building flexi fire hair, and the smoke particle script ruined it. This script saved the day.
Zap those pesky remnant particle scripts!
Whew! I made a set of arm/leg cuffs that emitted particles. Well, I made the mistake of duplicating the original cuff (with the particle script) in order to create the other cuffs that would be linked in a set. I removed the particle script in all copies and it seemed fine - until everything was linked. I had already finished up the detail work; textures, colors, sizing, etc., on all the new duplicate cuffs. So, I didn't want to have to redo it all from fresh prim. Good grief at the volcano of smoke they were emitting! Although no script was visible in each duplicate's Contents folder, the particles just kept fuming out. Unchecking the Running box did nothing, either. ARRGHH! I've used various other scripts before to remove floating text and other whatnots so, I figured there was a script for this particular situation. So, I popped into the Marketplace and quickly I found this set of Clean-Up scripts, dropped the right fix-it script in each stubborn prim - and PRESTO! All fixed! Thanks!