SSBN 599 Patrick Henry , was a George Washington class nuclear-powered fleet ballistic missile submarine of the United States Navy. She was later converted into an attack submarine and redesignated SSN-599.
The submarine is ICS combat scripted
The sub is about 50 m long
137 prim / 369 LI by sailing
The sub comes with 12 programmable ballistic missles
That's absolutely new in SL !!!
Rix Richez developed a new missle system especially for SL
it works sim wide
you can program each missle for different targets around the sim, and you can fire them from every position on the sim whenever you want , from underwater also.
The sub comes also with torpedoes and Harpoon ship to ship missle, fired by torpedo tube
Full walkable interior with many poses for crew members
dinghy rezzer for drivable dinghy
you can open and close conning tower, periscope up and down
two different sit positions for owner
on conning tower and at periscope inside the sub
periscope view
all features controlled by HUD
if you have any questions feel free to IM me or Rix Richez
- drivable submarine
- working torpedoes
- programmable missles
Several serious bugs need corrections made.
This review is for the following versions: Box says 1.3, submarine says 3.3, and HUD says 2.7. Purchased: July 2019. Issues reported in September 2019. Review redone Jan 2020
Several bugs have been identified that significantly reduce usability of this submarine especially in a combat:
1. Torpedoes behave unpredictably and inconsistently. Sometimes after leaving the sub they travel a short way than explode close enough damaging your own sub. Sometimes after leaving the sub they will simply drop to the sea floor and explode again damaging your own sub depending how close you are to the bottom.
2. Following directions and builds of other subs by same builder there is supposed to be a health status on the side of the sub that the owner can display or hide so they have some idea if they might be sinking soon or not. On this sub I see no mention of this in the note cards nor is any such status displayed. As it is if you are in a combat you will have no idea what damage you have if any.
3. Once you right click the Conning Tower and select board you are placed out in the Conning Tower. This would not be a problem if the sub could NOT dive with yourself the Captain now outside in the water as the sub dives. Every sub by this makers I seen has this same bug. The sub as soon as it senses itself diving should move the Capt or whoever is in the Conning Tower to the correct seat inside the sub.
4. There should be security settings allowing the owner to lock every seat on the boat(and sea lab), unlock all or specific seats, and eject unwanted persons. This is an issue on every sub, boat, and the sea lab I have seen at the current versions.
5. Serious sim X-ing issues
A great sub and the Dinghy Rezzer is fantastic too.
This is a great sub. Lots of space to explore inside and navigates well. The dinghy rezzer works very well and would be very nice if also sold as a separate stand alone product. The dinghy looks great and as a stand alone rezzer would be perfect for traveling between various water parcels.
Simply the best....
I love this sub. The best, what i ever seen. And missile system is great. :)
A Great Boat For RP and ICS Combat
This is a great boat for submariners, roleplayers, and ICS combat aficionados. A detailed and lovingly built submarine with plenty of details, this is one of the best combat submarines that also serves as a walkable, playable, and fun filled vehicle. Prim heavy while sailing, it may have trouble in some sims, but this is no dinghy (though it comes with one ;) and sailors will be pleased with its girth and capability.
Four stars for a great product, and a fifth star if the makers can include a VICE or MCE version. I'm looking forward to more from the maker - good work MW!
FANTASTIC SUB!!!!
THIS IS MUCH BETTER INSIDE TEXTURES AND ROOM DESIGNED. CONGRATULATIONS THIS IS VERY GOOD SUB, WITH TONS OF FUN WITH IT!!