ProMaterials creates high resolution, seamless textures for builders.
These textures take advantage of the advanced lighting system to
give your builds depth and realism. The textures
respond to light as if every detail was
carved out of the surface.
To see how ProMaterials look in world view this youtube video: https://youtu.be/P7UUKD_7Rgg
The diffuse textures look great on their own but you can
enable Advanced Lighting to see normal and specular effects.
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TEXTURES LICENSE
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ProMaterials provides full perm textures to builders
to use in their own creative works. The textures
themselves cannot be resold or given away individually
or as a group.
- Realistic 3D advanced textures.
- Includes diffuse, normal, and specular textures.
- Seamless (no visible edge when repeated over surface)
- FREE materials script aligns diffuse, normal, and specular textures.
Another perfect set from the best texture shop in SL
Call me a fan, but I have never gone wrong with a texture set from ProMaterials.
My go-to response to any question of "does anyone in SL have a texture for..." is always to check this shop first.
This is another one that looks great, and is the first time I've had 'silver' that actually felt like it was giving me a silver effect outside one ancient freebie I have that lacked materials and was for 'steampunk silver' so had built in scratches as well...
ProMaterials textures are a canvas to work with, and I often find myself downloading them and using them as layers for projects in gimp. Add those scratches myself the way I need them, if I need them.
For this set, I had some gold jewelry I wanted to wear with a silver jewels outfit - so I grabbed this kit and quickly switched it over.
If you're getting things like a transparent issue - you may be putting diffuse, normal, and specular in the wrong places. I have no such issue.
Thank you for another fine set. Won't be the last one I get. :)
Works perfect
Not sure what the problem is people are having.
Put a light near you while you're setting this up.
Edit > Texture Tab
Texture > Diffuse
Bumpiness > pick one of the Normals
Shininess > Specular
Great textures! Perfect for adding materials to metal objects
Less than 50%...
... Meaning less than 50% of these textures actually work. The bump and specular maps (two out of the ten textures) work great, but absolutely none of the base textures actually show as anything but a semi-transparent mess.
Fix this. Please.