G General

RLV Spiderweb Trap C/M Version 1.0

RLV Spiderweb Trap C/M
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A web trap to decorate your dungeon or forest or wherever you want.

Auto captures the victim and holds them until the time runs out. The victim must be wearing an RLV relay to be trapped.

Catches by collision or by scanning (uses llGetAgentList instead of a sensor so no lag!)

1. Rez the spiderweb trap.
2. Touch for the menu and select how you would like to trap victims. Either by collision or by scanning your parcel. (Does not use laggy sensors so rez as many as you like!)
3. If Collision is selected the web is ready. Whoever walks into the web will be trapped.
4. If Scan is selected then choose the area to scan (up to 4096m) and the time to keep the victim trapped. Then select start.
5. When a victim is caught the web owner may touch the web and release them from the menu.
6. Touch the web and select start/stop to switch trapping off.
7. When no victim is caught select Change from the menu to switch between scanning or catching by collision.

If scanning, will only trap the victim once or until memory resets when the list of previously trapped avatars becomes too long. Victim does not need to run away from the scan area.
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If you wish to change the position of the avatar when animated, select scan and then choose Sit Target.
Sit on the rezzed poseball then edit it and move and rotate the ball into the desired position.
Touch the ball to set the sit target.

*****Updated October 2017*****

- Updated menu to select to switch between scanning and colission after selection has been made.
- Option for owner to release victims both when web scan or catches by collision.
- Fixed some of the dialog messages.

  • RLV
  • Sipderweb
  • Halloween