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Second Hand Droids - RZ-1 A-wing Interceptor (VCS) Version 1.0

Second Hand Droids - RZ-1 A-wing Interceptor (VCS)
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Second Hand Droids starfighters were built from scratch using a combination of prims, sculpts, and hand painted textures. They have been meticulously scripted and designed with high performance, competitiveness, and fun in mind.

Here's a gallery of pictures of the RZ-1 A-wing Interceptor
http://www.flickr.com/photos/35667637@N08/sets/72157633346143645/

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SHIP SPECS
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Model: RZ-1 A-wing Interceptor
Hull: 700
Shields: 840
Energy: 1071
Top Speed: 122 m/s
Blaster Cannons: 2 Standard
Ion Cannons: 0
Missile Launchers: 2 Launchers, 12 Concussion Missiles
Convergence: Yes
Firelinking: Cannons: Yes, Missiles: Yes
Landing Gear: Yes
Sfoils: No
Canopy: Yes

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FEATURES
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-FLIGHT-
The physical flight system combines mouselook combat controls with multiple flight modes, and a non-mouselook repulserlift flight mode.

-COMBAT-
Second Hand Droids use the VCS 1.8 combat system.

Dual Blasters: This ship features a pair of standard blaster cannons with fire-linking system to allow alternating fire or simultaneous fire of both cannons.

Convergence: Cannons can be set to angle inward, rather than straight ahead, for precise striking of smaller targets at various distances.

Missiles: Dual concussion missile launchers with firelinking and a payload of 12 agile, heavy hitting, guided concussion missiles.

Countermeasures: Automatic countermeasure system launches flares when a missile lock is detected. Flares have a chance of spoofing the guidance system of concussion missiles and proton torpedoes. Additional flares can be launched manually. NOTE: Countermeasures only work with other Second Hand Droids vehicles.

-HYPERDRIVE-
Jump to hyperspace with a beautiful hyperspace simulation, allowing you to travel to a specific or random location within the current sim.

-UNIVERSAL HUD-
Second Hand Droids starfighters include a HUD attachment which automatically tunes itself to your current ship. You will have access to all of your ship's commands through the HUD as well as a dynamic status display of your shields, hull, and weapon configuration. NOTE: Starfighter HUD works only with Second Hand Droids starfighters.

-GESTURE CONTROLS-
Included is a set one-touch gestures to access the most important combat commands at the touch of a button. Gestures are modify so you can set them to use whichever keys you are comfortable with.

-COLOR VARIATIONS-
All starfighters come with a set of 13 color patterns to allow customization and setup of squadrons with matching colors, even if your squadron uses different types of ships.

See item in Second Life
  • Advanced, responsive, mouselook physical flight system
  • Guided concussion missiles and countermeasure system
  • Dual Fire-linked blaster cannons with Convergence
  • Hyperdrive with hyperspace simulation
  • Universal Starfighter HUD with combat stats and controls
Average rating: full star full star full star empty star empty star
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Controls are extremely un-spaceship-like and only work in mouselook
full star empty star empty star empty star empty star Posted May 04, 2024 by Jerrod Diavolo

This is borderline unflyable since it can only be controlled with the mouse in mouselook (with some delay) and you have to hold forward to keep flying which is just about the opposite of a spaceship's behavior.

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Worth every linden
full star full star full star full star full star Posted September 05, 2014 by Azure Sands

Not sure what I can say. But this craft is well done. Small and very agile. Great for enhancing role play.

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