The Steampunk Blaster features three firing modes. All are used the same way. Enter mouselook, aim at your target, and press the left mouse button to fire.
* Portal mode — Opens a square hole in your target. Touch the whole to teleport to the other side. These portals are perfectly safe, and will pass through avatars, hitting the wall behind them.
* Cannon — Throws your target (or nearby avatars if you hit the ground or a prim) up into the air a short distance.
* Disruptor — Encases the target in a sonic forcefield. You may pass through it freely. Anyone else is blocked. The field is temporary, and will disperse within 60 seconds, or when the owner touches it.
If you want to change the particle and light color, simply edit the color of the blaster's root prim. The light and particles will automatically match.
The Steampunk Blaster was built and textured by Kal Halberd. Scripting, particle effects, and ammo by Cheshyr Pontchartrain.
See item in Second Life- Creates 'holes' in solid matter
- Blast your enemies into the air
- Encase avatars and objects in a forcefield
- Includes holsters and display model