[VelTec] Basic Combat HUD Version 1.07

Details Features Contents 0 Reviews

Details

██████████████████████████████████████████████████████████████████
------------------------------------------- [VelTec Industries - Basic Combat HUD]----------------------------------------
██████████████████████████████████████████████████████████████████

[-Introduction-]

Designation: BCH (Basic Combat HUD)
Role: Infantry HUD.

-Systems-
Deployable Replicator.
Explosives Pack.
Grapple.
Scanner.
Sim Entry/Exit Detector.

[-Features-]
The BCH (Basic Combat HUD) is a utility HUD for LLCS combatants, offering a wide range of
basic deployables, grenades/explosives and utilities to assist combatants in the battlefield.
The BCH has an integrated scanner which can be used to detect enemy mines and other
scripted objects, as well as an array of options for clearing such obstacles when detected,
such as nanite grenades. The BCH also comes with an integrated grapple which allows the
user to "pull" themselves to a solid surface and stick there until release. The HUD will also
automatically alert the user to any others entering or leaving the region with an audio cue.

[Update Changelog]
1.09 - Added Medical Nanite Grenades.
1.08 - Explosions overhaul. Moved Smoke and Repair Nanite to Utility tab.
Added Anti-Fighter Missile. New LAMS model. Ripper changed to automated turret.
Added Shield Generator.
1.07 - Added Null utility grenade. Added Flash Bang remote explosive.
Updates on most explosions. Reduced LAMS charge to 10, decreased reload time.
1.06 - Added Mortar Missile Site.
1.05 - Added NRG Field Howitzer.
1.04 - Minor Bug fix in LAMS.
1.03 - Minor Bug fixes.
1.02 - Added NRG Bees Grenade.
1.01 - Fixed a bug with fuse detonation.

[Explosives]

-Grenades-
VelTec grenades can be set to timed or contact detonation with a default to contact detonation.

Kinetic Explosive Grenade.
Incendiary Grenade.
Plasma Grenade.
Flash-Bang Grenade.
Proton Energy Grenade.
Anti-Proton Energy Grenade.
Attack Nanite Grenade. Nanites do not effect avatars and are groupsafe.
Riot Foam Grenade. [RIOTFOAM: 5AP5M]
TD Gas Grenade. TD Gas infects avatars and ignites into greenfire.
Bees Grenade. Releases 30 NRG Bees. Use sparingly.

-Mines-
Anti-Infantry mines will only proximity detonate on infantry. Anti-Vehicle mines will only proximity detonate on vehicles.

Kinetic Explosive Mine.
Incendiary Mine.
Tesla Mine. Anti-Vehicle.
Plasma Mine.
Flash-Bang Mine. Anti-Infantry.
Proton Energy Mine.
Anti-Proton Energy Mine.
Attack Nanite Mine. Anti-Vehicle. Nanites do not effect avatars and are groupsafe.
TD Gas Mine. TD Gas infects avatars and ignites into greenfire.

-Remote Explosives-
Remote explosives must detonated manually with the detonate button or command.

Kinetic Remote Explosive.
Incendiary Remote Explosive.
Plasma Remote Explosive.
Proton Energy Remote Explosive.
Anti-Proton Energy Remote Explosive.
TD Gas Grenade. TD Gas infects avatars and ignites into greenfire.
Attack Nanite Remote Explosive. Nanites do not effect avatars and are groupsafe.
Smoke Remote Explosive.

-Detpaks-
Detpaks must detonated manually with the detonate button or command.

Proton Energy Detpak.
Anti-Proton Detpak.

-Utility-
Other items of various use.

Glowstick. Lights up the area.
Nullification Grenade. Nullifies some types of toxins, fire, and radiation. Interferes with some AI. [NULL10M]
Repair Nanite Grenade. Nanites do not effect avatars. [-15A/15DoT5M-NRC]
Medical Nanite Grenade. Heals 100% avatar health over 15 seconds. No damage. [0A5M-NRC]
Smoke Grenade.

[Deployables]

-Basic Deployables-
Teleport Entrance. Group locked on deployment. [MaxAP:25]
Teleporter Exit. Group locked on deployment. [MaxAP:25]
A seven meter ladder. [MaxAP:10]
Breach - Five Meter Breach Portal.

-Defense-
BarbWire - Deadly barb wire. Don't touch it! [MaxAP:50]
Light Barricade. [MaxAP:100]
Heavy Barricade. [MaxAP:200]
Light Wall. [MaxAP:200]
Heavy Wall. [MaxAP:500]
Energy Gate. Group locked on deployment. Only same group can pass through. [MaxAP:100]
Light Infanty Shield. Sit Based protection. [MaxAP:50]
Light Anti-Missile System. Short Range Anti-Missile Device. [MaxAP:50]
Shield Dome Generator. [MaxAP:100]

-Offense-
Ripper - Tri-Barrel 25mm automated turret emplacement. [MaxAP:70]
Howitzer - Double Barrel Energy Field Howitzer. [MaxAP:200]
Mortar Missile Emplacement. Missile Artillery with Anti-Air ability. [MaxAP:100]

Thank you for choosing VelTec Industries.
██████████████████████████████████████████████████████████████████

Features

  • Many different explosives.
  • Many different deployables.
  • Integrated rezless grapple.
  • Object Scanner and Sim Entry/Exit Detector.
  • FREE!

Contents

L$0

VelTec Industries
VelTec Industries
Sold by: Kirov Vasiliev

Unpacking Required

This item requires you to find a place in Second Life (like a Sandbox) to unpack and use it.

This item contains wearable items for your avatar.

empty star empty star empty star empty star empty star
0 Reviews
Permissions:
  • Copy
  • Modify
  • Transfer
  • User Licensed
Automatic redelivery