G General

*BREACH* USP Version 1.9

*BREACH* USP
Details
Features
Contents
Reviews

60% OFF WINTER SALE!

Dual wield pistols, stunt system, roleplay support, firing fx, reloads, animations, multiple anti-shield bullet types and scripted holster.

- This item is sold copy/no mod/no transfer. With purchase of this item you are also buying a right to all future updates.
- We do not offer refunds on this item as it cannot be returned.
- This product will recieve updates for at least 1-2 years after release. We normally support for 3-4 years.
- We do not transfer items to other accounts or alts.
* This item has an automatic updater built in *

In The Box:
| 2 x USP (COPY)
| 2 x USP Holsters (COPY MODIFY)
| 1 x Tiger Hud (COPY)

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PRODUCT DESCRIPTION
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The USP is a medium sized polymer framed pistol. Capable of taking a Match barrel weight or silencer as well as a laser unit and flashlight. The twelve round magazine gives it generous staying power in a firefight.

With a brand new stunt system the gun allows you to dodge out of the way of incoming fire as well as use a third person firing view.

An automatic updater is built in which will deliver the latest version of the gun to you.

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PRODUCT SPECS
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Fire modes: Semi-automatic
Magazine capacity: 12
Included colours: Silver/Black
Holster type: Thigh (With optional straps)
Dual wield: Yes
Push: Two levels (Note: No push restrict defeat)
Roleplay support: Official CCS support, DCS2 approved, generic roleplay mode (Forces reloads, no push).

Fire Rate Cap: (Combat) 0.1 seconds (Roleplay) 0.2 seconds
Reload: 2.4 seconds

Weapon
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Script count: Left - 8 Right - 9
Memory usage: Left - 512KB Right - 576KB

Holster
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Script count: 1
Memory usage: 64KB

Standard Breach Features:
Custom animations
Reloads
Infinite ammo mode
Holsters
Muzzleflash
Shell casings
Muzzle smoke
Impact FX
Dialog menus
Chat controls
Targetting HUD

Automatic update system
Updates are automatically delivered to you when released.

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// Roleplay //
=========

Breach supports the CCS and DCS2 combat systems, our weapons should work with other systems if they accept standard bullet collisions. We have a special roleplay mode to remove features that are normally illegal in RP sims. Please make sure our weapons are allowed where you want to roleplay before purchase.

The following information is only applicable to the CCS system:

LIFE damage goes directly through perception, buffs or abilities.
MELE damage can be blocked by perception, buffs or abilities.
STAMINA loss cannot be blocked.

Single: 0.6M spread at 100M
Dual: 0.8M spread at 100M

* FMJ
- 14 LIFE, 1% LIFE damage.
* Hollowpoint
- 11 LIFE, 10 MELE damage, 1.2% STAMINA loss to target.
* Rubber
- 15 MELE damage, 10 STAMINA, 1% STAMINA loss to target.

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// Combat //
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Combat Settings
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Settings define the effects of the bullet on avatars. Settings can overlap and be used in addition to each other, although some effects will override other settings there are no side effects even if all settings are enabled at once.

Push - Physical push on an avatar, only works in areas that are not push restricted.
Phantom - Bullet turns volume detect, will only collide with avs.
Non Phys - Rezzes a non physical tracker that follows after each projectile, strong against shields.
Scanner - Non physical high speed scanning bullet. NOTE: 96M range.
Direct - Damage is a direct property of the bullet rather than delivered through a kill prim.

Warhead Types
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Warheads define the behaviour of the bullet on collision. The warheads can let you hit targets behind walls, use splash damage etc... Only one warhead can be set at a time.

Standard - Regular bullets.
Explosive - Bullet explodes on impact doing splash damage in a 1M radius.
HE Cutter - Detonates on impact, fan shaped 4M kill zone behind point of impact.
Incendiary - Ignites target on impact. No splash damage.
Armor Piercing - Penetrates first object hit.

See item in Second Life
  • Stylish dual wield pistols
  • Sculpted holster attachments
  • Roleplay and combat ready
  • Hand made sculpts, textures, animations, scripts and FX
Average rating: full star full star full star full star half star
  • 5 star:
  • 4 star:
  • 3 star:
  • 2 star:
  • 1 star:
full star full star full star full star full star Posted March 15, 2009 by Poledra Behemoth

O.o >.< O.O ...... MUAHAHAHAAA!! I am now permanently armed lol!
It took me a while to decide which guns to buy, and I am so glad I chose these. I like the easy to use menu, and the guns look very realistic. Nice choice of play and ammo. So who wants to come to my place and shoot zombies in the street? lol
Nice work!

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full star full star full star full star full star Posted February 09, 2009 by Cheree Shippe

Let me preface this by saying that I use this weapon primarily for target shooting and other activities during my day to day life as a Second Life Police Officer. I am also reviewing this from the prospect of someone on a very limited budget, with a perfectly functioning firearm already.

First off, the visual appearance of this weapon is top notch, the model and textures are like nothing I've ever seen before in SL. To give them a five star rating seems sadly insufficient. To say I'm pleased with the quality, yes, I am.

The included holster also amazed me, I felt like I really could reach out and touch it on my screen, left me shaking my head wondering how this one author managed to get something so right.

The downside to such quality is that they are very prim heavy, for me that isn't a huge issue since I run SL on a Top of the Line MacBook Pro or Mac Pro so I can put up with the heavy prim counts in exchange for quality.

Audio, again, top notch. I grew up as a Police Officer's daughter, I grew up hearing different firearms and seeing them operate. There is nothing special to the sounds on this weapon which is what make them great. All these other guns that try so hard to make themselves different with outlandish sounds, Breach got it right. It sounds like a gun.

Animations, ooh, here is where it's going to take a bit of a hit. I'm not impressed by the default set of animations, slanted holding as a default is way to gangsta for a firearm that is way to classy for that. However, Breach again covered their bases with individual animation sets for males and females (still doesn't line up to the hand on me but no big deal) and their 'stunt' system is a load of fun, but not practical.

All around, I rate the USP 5 full stars because I'm leaving price out of it, the weapon ate up almost half of my monthly budget for everything I do in SL...but...I feel it was money well spent.

Good work Breach, in the future when I find myself needing a new gun, you're first on my list. (How about a P90 SMG?)

Cheree Shippe
Chief of Police
Second Life Department of Public Safety

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full star full star full star full star full star Posted December 18, 2008 by Xoeei Parx

my two new best friends =)

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full star full star full star full star full star Posted November 15, 2008 by Flynn Karu

I've been prompted to write my first review after using this excellent product. Firstly, it is an extremely attractive gun - the attention to detail is like nothing else I've seen on slex. The gun itself is highly detailed and realistic as is the thigh holster. All the cosmetic options you could hope for (such as a silencer and fully working tactical flashlight and Laser Aiming Module) are included and easily configurable from the menu. The gun has a good selection of useful ammunition types (and none of the pointless ones) and is also easily configurable for low lag RP use. The gun also contains various excellent AO options which really look great. In my package I also received a selection of camo trousers which was an unexpected bonus and an indication of Breach's commitment to customer satisfaction! I also own the Breach MP5 which I'm equally impressed with. Sure, Breach weapons are at the more expensive end of the market but damn you get what you pay for! My advice - if you want a weapon that you'll be gald to own, buy Breach :-)

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full star full star full star full star full star Posted August 14, 2008 by Louisia Acropolis

Y'know, a review is useless nowadays with Breach.
Just saying "Breach quality" seems to earn its stars =)

No, seriously. The 3rd person function might need work, but so does SL on that matter.
Nice colouring, and this weapon is a perfect example that proves that Eate knows his/her expertise on weapons. Yes, that dark nose piece you see on the pic is detachable.
Bet half of SL didn't know that!

Anyhow, aside my ranting (=P), I gotta say, its a fine product.
Like I said, Breach quality, and Breach doesn't let me down. =)

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