- precision shape, no flickering;
- LOD friendly, no distortion at distance;
- any regular texture compatible, no need special textures;
- shine-resistant, ideal metal reflective as at regular prims;
- creator script included, creates FULL PERM 3D shape with yours name for sculpt
Thank you for yours carefully reading notecard and yours personal license of using.
Leaving good review at marketplace makes creators very happy,
This is NOT FINAL PRODUCT, It is just 3D model (shape). You may need to texture or script it.
Package includes:
- 3 full perm (mod/copy/transfer) mesh versions of bars;
- 3 full perm (NO mod/copy/transfer) sculpt maps*;
- 1 (no mod, copy, no transfer) builder script;
- read me;
*full perm because no mod on sculpt no how influence permissions of yours or any others objects.
Update:
Add mesh version of all 3 sculpt maps. For current size prison bar is 0.4LI, prison bar with door frame 0.8LI, door is 0.66LI. So in general using mesh version may slightly reduce prim cost depends on buildings. But of course bigger sizes, mesh version will increase prim cost greatly, that is why sculpt is more then useful. Mesh versions has custom LODs, so no chewing or distortions depends on distance as only reducing not visible details, and of course unlike sculpt you can pass prison bar with door frame without using script trick to set sculpt phantom and back to pass inside.
Notes:
Were traveling around naughty places in SL and found that it prison bars sculpts are not very hard to make, so I took a time and made prison bars kit that includes 1 prim prison bars, 1 prim prison bars with doors frame, and 1 prim prison door with bars and keyhole.
While it in most cases already clear where this sculpt maps will be used I decide to not make creator script for each map and just make one script that will create 5 prim prison cell with using all three sculpts maps coming in this package. So after creator script will finish it work you will see complete prison cell textured, and having weak orange light. When you will change textures be sure to remove bumpiness and remove black tint color that is uses in this cell. Light set in root prim.
All sculpt maps has tight bounding boxes around their shapes, that allows to use them without invisible parts.
All sculpt maps compatible with ANY regular textures, that means you do not need to have any special textures, just use any you have in inventory.
This sculpt maps using shine-resistant technology, it means they can be set to high shininess (that is high required here as bars usual metal build) and bars will not look "chewed" like other creators sculpts. Bars will stay ideal flat metal reflective as it would be built with any regular prim.
This sculpt maps in addition to default texturing compatible with planar texturing unlike other sculpts. This gives you variety of more options, to texture yours items.
NO inside package not included door script, As this is sculpt door you will need script for sculpt door. I can recommend this one https://marketplace.secondlife.com/p/builders-script-Smooth-Rotation-for-SculptMeshRegular-doors-commercial-version/2405658
It not contains any RLV scripting. it is just script that works with any sculpt/mesh/regular doors with auto-adjusting. (last line in notecard for this door will be <.1,.1,0.>)
For RP seek related scripts at marketplace.
Use Instructions:
- This package contains scripts. To use the script, please carefully follow these steps.
1. Create 5 prims, link them.
2. Drag the script to the contents of the newly created prim.
It is only for sculpts, for mesh you cannot change creators name. This is default SL.
Note: This will automatically create a ready-to-use object; fully textured, the right size, and with your name as Creator. The script will auto-delete from the prim upon completion, so you can not care about it. While the script runs, you may see some distortion of the sculpted object. This is normal as a result of forcing a sculpt map to load in some regions.
FAQ for new builders about what is sculpt map:
http://wiki.secondlife.com/wiki/Sculpted_Prims:_FAQ
You personal license allows:
- use content of this package as part of own creations
- keep (not use) in 1(one) of yours alts as storage,
You not allowed;
- To sell, share, gift, transfer content of this package as images, UUID, content of object, part of texture packs or list to any other person;
- To give away full perm, or sale autocreated with scripts object without changing covering texture on it. Need to clock at least one of next permissions or no copy, or no modify or no transfer;
- To transfer through grids, using any third party inventory services and software and use outside Secondlife.
Wish nice buildings.
yours NEKKA (Silk Aeon)
- - precision shape, no flickering;
- - LOD friendly, no distortion at distance;
- - any regular texture compatible, no need special textures;
- - shine-resistant, ideal metal reflective as at regular prims;
- - creator script included, creates FULL PERM 3D shape with yours name for sculpt
low it
perfect for my horror sim, great low land impact AND great LOD.
Very nice
Nicely made - I was a bit in doubt giving that one previous reviewer noted problems on re-texturing, but it worked nicely for me (remember to verify the 'shininess' setting)
nice set but
The set is very nice and is low land impact as promised. My only beef is the shine. I prefer to do my own textures and no wonder what I do I can't get rid of it !!
great place to keep not so great friends .. hahahah
excellent price on this product! 3 sculpt maps for $40L!!
rememeber to put the prim to "planar/none" or it will look like crap ...
no problems with this product 5 stars