- precision shape, no flickering;
- LOD friendly, no distortion at distance;
- ANY regular texture compatible, no need for special texture;
- shine-resistant, no cross texture stitches;
- creator scripts included, creates full perm 3D shape with yours name.
Thank you for yours carefully reading notecard and yours personal license of using.
This is NOT FINAL PRODUCT, It is just 3D model (shape) that you need TEXTURE and SCRIPT.
Package includes:
- 1 full perm (mod/copy/ transfer) mesh version of bed;
- 2 (no mod/copy/transfer) full perm* sculpt maps;
- 1 (no mod/copy/no transfer) builder script(s);
- read me;
*full perm because no mod on sculpt no how influence permissions of yours or any others objects.
Notes:
Updated with mesh version of the bed. Absolutely the same shape that you will see with 2 prims sculpt version. Mesh version is 1 prim.
Is there are reason to place 2 versions if sculpt cost twice more prims then the same 1 prim mesh? Of course each has own use. For example if you need to make bed gigantic sizes or even twice as normal size, mesh version can cost 3-5 and more prims. while sculpt always will stay 2 prims only. Sculpt version as well keeps it full shape even on highest distances, while mesh has logically decrease level of details depends on distance. It is good from one side. but if you need that mostly unseen details from distance sculpt version will be better then mesh.
And of course mesh creator you cannot change, while sculpt can be seen you as creator. So for mesh you will need to add one more prim as root to able yours customers contact you instead of me.
How to (for sculpt version)
- Create prim;
- Drag and drop script on to newly created prim.
Done.
Note: This will automatically create a ready-to-use object; fully textured, the right size, and with your name as Creator. The script will auto-delete from the prim upon completion, so you can not care about it. While the script runs, you may see some distortion of the sculpted object. This is normal as a result of forcing a sculpt map to load in some regions.
Attention:
I have never had the following problems with my sculpt, but we are aware that this can happen: If the object continues to appear distorted, please force loading of the sculpt map by checking or unchecking the mirror and invert flags on the Edit -> Object Tab of the sculpt. If the problem continues, please check your LOD settings and your network connection to the SL server. If you don't know how to check these settings and connections, please ask your more-experienced friends for help.
FAQ for new builders about what is sculpt map:
http://wiki.secondlife.com/wiki/Sculpted_Prims:_FAQ
You personal license allows:
- use package content as part of yours creations;
- keep in 1(one) of yours alts.
You not allowed;
- To sell, share, gift, transfer contains of this package as images, UUID, content of object, part of texture packs or list to any other person;
- To transfer through grids and use outside Secondlife.
Wish nice buildings.
yours NEKKA (Silk Aeon)
- - precision shape, no flickering;
- - LOD friendly, no distortion at distance;
- - ANY regular texture compatible, no need for special texture;
- - shine-resistant, no cross texture stitches;
- - creator scripts included, creates full perm 3D shape with yours name.
What I Needed
I needed something that was not primmy but more than one prim to use with my animation system. This fit exactly what I needed. As with all sculpts, you have to be careful how you texture the mattress since the poles are on the side. With a bit of creativeness and an extra prim, it looks marvelous. The best thing is the price.
Would recommend to other builders.