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0.5-1 prim full perm "Сrafting Table / Workbench" mesh + sculpt map, any texture Version 4.02

0.5-1 prim full perm "Сrafting Table / Workbench" mesh + sculpt map, any texture
Details
Features
Contents
Reviews

- precision sharp shape, no flickering;
- LOD friendly, no distortion at distance;
- ANY regular texture compatible, no need special textures;
- shine-resistant, ideal flat SHININESS as at regular prims;

Thank you for yours carefully reading notecard and yours personal license of using.
This is NOT FINAL PRODUCT, It is just 3D model (shape). It may need to be textured or script.

Package includes:
- 1 full perm (mod/copy/transfer) 0.55LI mesh version of table;
- 1 full perm* (no mod/copy/transfer) sculpt maps;
- 1 builder script (no mod, copy, no transfer);
- read me;
*no mod on sculpt map no how influences 3D object full permissions built with it.

Notes:
1 prim garage worktable, can be used in garden, in garage, in medieval sims. It is ANY regular texture compatible, so ANY texture you have may suit sculpt map. Also it uses shine-resistant technology for sculpts. If you set SHININESS to HIGH lever it will stay the same flat reflective as it would be built with regular textures. Compatible with PLANAR mapping.
This package contains two versions of table. One is mesh (takes 1/2 prim from yours land but not able to change creators name) and second is sculpt (use included in package script to reproduce object with yours name as creator). Mesh version compatible with prim and convex hull phisics shape, that means it gives you a variety of options for linking to keep prims low.

Use Instructions:
- This package contains scripts. To use the script, please carefully follow these steps.
1. Create a prim.
2. Raise this newly created prim to approximately 2 meters above the ground (or above the platform upon which you are standing).
3. Drag the script to the contents of the newly created prim.

Note: This will automatically create a ready-to-use object; fully textured, the right size, and with your name as Creator. The script will auto-delete from the prim upon completion, so no need to worry about its removal. While the script runs, you may see some distortion of the sculpted object. This is normal as a result of forcing a sculpt map to load in some regions. After script auto-removes from the content of the prim, your new object is ready.

Attention:
- I have never had the following problems with my sculpt, but we are aware that this can happen: If the object continues to appear distorted, please force loading of the sculpt map by checking or unchecking the mirror and invert flags ont the Edit -> Object Tab of the sculpt. If the problem continues, please check your LoD settings and your network connection to the SL server. If you don't know how to check these settings and connections, please ask your more-experienced friends for help.
- Mesh limited to SL engine limitations, aka you not able to change creators name (use additional prim as root so yours customers contact you instead of me). Requires of course mesh enabled viewer,
- Mesh cost of prim very variety from a size of prim, it is how SL works. So do not wonder it may increase greatly on resizing bigger. Sculpts however in most cases takes 1 prim, but can cost 2 prims if in complex linkset. Again it is standart to SL functionality.

You personal license allows:
- use mesh sculpt maps in own creations for own use and selling;
- keep in 1(one) of yours alts for storage.

You not allowed;
- To sell, share, gift, transfer this mesh sculpt maps as images, UUID, content of object, part of texture packs or list to any other person;
- To give away full perm part of yours creation that contains this mesh sculpt map. you need to select one of the next permissions, or no copy, or no transfer;
- To transfer through grids and use outside Secondlife, include using thirdparty software and sites.

All who leave good review on purchased items at marketplace having free personal delivery of every updated version.

Wish nice buildings.
yours NEKKA (Silk Aeon)

  • - precision sharp shape, no flickering;
  • - LOD friendly, no distortion at distance;
  • - ANY regular texture compatible, no need special textures;
  • - shine-resistant, ideal flat SHININESS as at regular prims;
  • - creator script included for sculpt, creates 3D shape with yours name.