Thank you for yours carefully reading notecard and yours personal license of using.
Leaving good review at marketplace makes creators very happy,
This is NOT FINAL PRODUCT, It is just 3D model (shape). You may need to texture or script it.
Package includes:
- 1 full perm (mod/copy/transfer) 0.46 LI multiface mesh version;
- 1 full perm (no mod*/copy/transfer) sculpt map;
- 1 (no mod, copy, no transfer) creator script(s) for sculpt;
- BONUS 1 (no mod/copy/transfer) torch fire script (commercial version);
- read me;
*full perm because no mod on sculpt no how influence permissions of yours or any others objects. Use script to create yours full perm sculpt.
About:
Package contains two version of wall torch. Mesh and sculpt, while mesh comes as object, sculpt you need to build with included builder script.
Slightly different by visual shape it has original idea of having particle center of any fire script right where it supposed to be. Sculpt version can be useful only in one case, if all other prims in yours construction are sculpts or complex regular prims, cause using mesh then automatically switches all linkset to convex hull physics with not predictable increasing LI cost, while sculpt always stays 1 prim. But this days it is rare, so mesh preferable in most cases. Even better it cost lest then 1 prim, so 2 linked yet cost you 1 prim from yours land.
Mesh version also has 6 faces to texture, unlike sculpt that has 1. Both versions compatible with ANY texture you have or may have, not requires any UV etc.
By default I already texture torch with some random textures I have, and place script inside. Script slightly differs from sculpt version that by original used older script written by me but looks too outdated. script for sculpt version comes inside package. You place it after making sculpt 3D object.
Bonus:
Script comes as is, without any adjustments. It is bonus and do no have any customer support or ask for modification use any third party scripts if you not satisfied with results.
Important! Script applies fire on ALL linked prims, does not matter how it names, if torch linked touching it will burn every prim. Can be touched by everyone.
How to:
- Create a prim.
- Drag and drop script on to newly created prim.
DONE.
Note: This will automatically create a ready-to-use object; fully textured, the right size, and with your name as Creator. The script will auto-delete from the prim upon completion, so you can not care about it. While the script runs, you may see some distortion of the sculpted object. This is normal as a result of forcing a sculpt map to load in some regions.
Caveats:
- All textures property of their creators, and cannot be placed in package. But creator script makes textured object to show you how it must looks like.
- I have never had the following problems with my sculpt, but we are aware that this can happen: If the object continues to appear distorted, please force loading of the sculpt map by checking or unchecking the mirror and invert flags on the Edit -> Object Tab of the sculpt. If the problem continues, please check your LOD settings and your network connection to the SL server. If you don't know how to check these settings and connections, please ask your more-experienced friends for help.
- Mesh cannot be created by yours name. Create new prim, link mesh to this new prim, this object will be under yours name.
- Resizing mesh will increase it prim cost. This is how SL works. That is why sculpt version usefull on certain sizes.
FAQ for new builders about what is sculpt map:
http://wiki.secondlife.com/wiki/Sculpted_Prims:_FAQ
You personal license allows:
- use content of this package as part of own creation;
- keep in 1(one) of yours alts as storage,
You not allowed;
- To sell, share, gift, transfer content of this package as images, UUID, content of object, part of texture packs or list to any other person;
- To give away full perm, ior sale included or auto-created with scripts object without changing covering texture on it. You must block at least one permissions, or no copy, or no transfer;
- Scripts not property of sale as well you must not give it away without no transfer permission.
- To transfer through grids. use any third party inventory services and use outside Secondlife.
Wish nice buildings.
yours NEKKA (Silk Aeon)
- - precision shape, no flickering or broken angles;
- - LOD friendly, no distortion at distance;
- - ANY regular texture compatible, uses multiface sculpts technology;
- - shine-resistant, stays flat reflective where possible;
- - creator script included, creates FULL PERM 3D shape with yours name.
The best flame effect I've seen in SL.
Love using this all kinds of ways in my builds. Definitely recommend.
absolutely perfect
exactly what i needed nekkas done it again amazing quality with a greatly modest price i cant ty enough for your products keep up the wonderful work!
Superb Product
Great quality and price. If you're reading this review, you want it. Buy it.
Great :o)
As with all products from this creator.
Top quality sculpts & a true bargain.