- precision sharp shape, no flickering;
- LOD friendly, no distortion at distance;
- shine-resistant, ideal metal SHININESS reflection as at regular prims;
- EASY texturing, no cross texturing stitches;
- creator script included, creates 3D shape with yours name
Thank you for yours carefully reading notecard and yours personal license of using.
This is NOT FINAL PRODUCT, It is just 3D model (shape).
Package includes:
- 1 full perm sculpt map(s) (NO MOD/copy/transfer);
- 1 creating script(s) (no mod, copy, no transfer);
- 1 full perm texture grid;
- read me;
Notes:
This is 1 prim floor mirror.
It uses,
IDEAL texturing, no cross texturing stitches, so all surfaces are good for texturing,
shine-resistant, means using even HIGH shininess will have ideal metal reflections as it would be built with regular prims.
EASY texturing, means all parts of sculpt map in logical positioin depends on visual shape of sculpt map. Included texture grid that will helps you to create texture in any simple graphical editor.
If you are lazy or not have enought skills to do that.. use ANY regular texture to cover ALL sculpt map. (texture repeats 8:128, rotation 90, offset 0.5:0.5) and create one more prim simple box, shrink it to cover the part of sculpt mirror and texture it the way you like. It will be 2 prims (that is still low prim) but allows you to avoid creating special textures.
Not official supports by Lindens Lab 2 textures per sculpt compatible, this is option for those who purchased "2 textures per sculpt objects license", (more info in my profile).
Use Instructions:
- This package contains scripts. To use the script, please carefully follow these steps.
1. Create a prim.
2. Raise this newly created prim to approximately 2 meters above the ground (or above the platform upon which you are standing).
3. Drag the script to the contents of the newly created prim.
Note: This will automatically create a ready-to-use object; fully textured, the right size, and with your name as Creator. The script will auto-delete from the prim upon completion, so no need to worry about its removal. While the script runs, you may see some distortion of the sculpted object. This is normal as a result of forcing a sculpt map to load in some regions. After script auto-removes from the content of the prim, your new object is ready.
Attention:
I have never had the following problems with my sculpt, but we are aware that this can happen: If the object continues to appear distorted, please force loading of the sculpt map by checking or unchecking the mirror and invert flags ont the Edit -> Object Tab of the sculpt. If the problem continues, please check your LoD settings and your network connection to the SL server. If you don't know how to check these settings and connections, please ask your more-experienced friends for help.
If you purchased a package containing more than one script, simply create another prim by repeating the above-described cycle.
You personal license allows:
- use sculpt maps in own creations for own use and selling;
- keep in 1(one) of yours alts.
You not allowed;
- To sell, share, gift, transfer this sculpt maps as images, UUID, content of object, part of texture packs or list to any other person;
- To give away full perm part of yours creation that contains this sculpt map. you need to select one of the next premissions, or no copy, or no modify, or no transfer;
- To transfer through grids and use outside Secondlife.
Wish nice buildings.
yours NEKKA (Silk Aeon)
- - precision sharp shape, no flickering;
- - LOD friendly, no distortion at distance;
- - shine-resistant, ideal metal SHININESS reflection as at regular prims;
- - EASY texturing, no cross texturing stitches;
- - creator script included, creates 3D shape with yours name
I absolutely love it
Ok, i had bought like all floor mirrors on SL, and im in love with this one, mostly cause use only 1 prim, and texture part was kinda easy using a grid for reference, i just wish there were other shapes also (like oval), its a great product
Another fine sculpt
This is a lovely sculpt and although I have to make it two prims because I don't know how to apply two textures per sculpt its definately well worth the L$50. Thanks again Silk and I will take your advice and join the Builders Brewery and try and learn how to use multiface textures :)








