G General

1 prim full perm "Round End Table" mesh + sculpt map, any texture Version 5.0

1 prim full perm "Round End Table" mesh + sculpt map, any texture
Details
Features
Contents
Reviews

- precision shape, no flickering;
- LOD friendly, no distortion at distance;
- any regular texture compatible, no need special textures;
- shine-resistant, ideal metal reflective as at regular prims;
- creator script included, creates FULL PERM 3D shape with yours name.

Thank you for yours carefully reading notecard and yours personal license of using.
This is NOT FINAL PRODUCT, It is just 3D model (shape). You may need to texture or script it.

Package includes:
- 1 full perm mesh version;
- 1 full perm (no mod/copy/transfer) sculpt map(s)*;
- 1 (no mod, copy, no transfer) builder script(s);
- read me;
*full perm because no mod on sculpt no how influence permissions of yours or any others objects.

Notes:
Not original idea, but I liked it once seen in google pictures search results. Not the same design, but overall looking is close. Think I will make several modifications of such table when I will have mood.
This sculpt map is shine-resistant, means you can apply high shininess to it and it will stay ideal metal reflective as it would be built with regular prims.
This sculpt uses PLANAR texturing (creator script by default will set this type of texturing). While you still can use default texturing but results are not as good as with planar at my mind. For those who wish to try with default texturing, UV will be 8:128 and offset 0.5:0.5.
While this sculpt map made compatible with ANY regular texture it looks best with seamless, no edged textures.

How to:
- Create prim.
- Drag and drop script on created prim.
Done.

Note: This will automatically create a ready-to-use object; fully textured, the right size, and with your name as Creator. The script will auto-delete from the prim upon completion, so you can not care about it. While the script runs, you may see some distortion of the sculpted object. This is normal as a result of forcing a sculpt map to load in some regions.

Caveats:
- All textures property of their creators, and cannot be placed in package. But creator script makes textured object to show you how it must looks like.
- I have never had the following problems with my sculpt, but we are aware that this can happen: If the object continues to appear distorted, please force loading of the sculpt map by checking or unchecking the mirror and invert flags on the Edit -> Object Tab of the sculpt. If the problem continues, please check your LOD settings and your network connection to the SL server. If you don't know how to check these settings and connections, please ask your more-experienced friends for help.

FAQ for new builders about what is sculpt map:
http://wiki.secondlife.com/wiki/Sculpted_Prims:_FAQ

You personal license allows:
- use sculpt maps for building own creations as part of them;
- keep (not use) in 1(one) of yours alts,

You not allowed;
- To sell, share, gift, transfer this sculpt maps as images, UUID, content of object, part of texture packs or list to any other person;
- To give away full perm, or sale autocreated with scripts object without changing covering texture on it;
- To transfer through grids and use outside Secondlife.

Wish nice buildings.
yours NEKKA (Silk Aeon)

  • - precision shape, no flickering;
  • - LOD friendly, no distortion at distance;
  • - any regular texture compatible, no need special textures;
  • - shine-resistant, ideal metal reflective as at regular prims;
  • - creator script included, creates FULL PERM 3D shape with yours name.