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BIGAVS MESH MACRO KIT

BIGAVS MESH MACRO KIT
Details
Features
Contents
Reviews

**The most customizable giant mesh avatar in SL.**

The BIGAVS Mesh Macro kit is the Mesh successor to BIGAVS Vehicle Free kit, and facilitates the
creation of giant avatars up to around 13 meters or 40~ feet in height.

The system is constantly updated, and as of version 1.6, includes 10 mesh avatar shapes, all in full range of sizes from approximately 9-40 feet in height. All of the BIGAVS meshes are built from the regular SL mesh, so you can use regular SL clothing and skin textures with them - although you will need the actual texture asset or its UUID. For content creators, an applicator script is available on request. The kit includes a free skin for each gender, and a selection of clothing textures.

PLEASE READ INSTRUCTIONS.
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HUD FEATURES
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TEXTURE CHANGER:

As rigged mesh attachments cannot be selected or edited while being worn, the hud has a
texture change function to allow you to alter the appearance of the micro mesh without the
need to detach and rez it on the ground.

The texture change menu is accessible via the top button on the hud. Once opened, you can
change the textures, colors, glows and alphas of the six boxes shown using 'edit linked'
(right click > edit > edit linked). Once satisfied with these settings, left click the buttons to
apply the changes to your avatar. Note that the scripts inside the mesh parts will continue to
function independently of eachother, so if you wish to remove unnecessary portions of the
mesh, such as the head, you may do so without affecting the functionality of the hud.
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OFFSET SLIDER

The macro mesh kit contains a whopping 99 offset animations, allowing for more precise
adjustment of your avatar's vertical offset from the ground than in any BIGAVS product to date.

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MACRO CAMERA:

This button toggles the camera between the default and a higher angle that may make nagivating
certain areas easier.

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AO & AO MENU:

As in previous products, the HUD includes the open source ZHAO II, loaded with both male and
female animations. Use of this AO is not required and can be disabled, but be aware that a full AO is
required to prevent undesirable animation results, such as oddly folding arms and legs.

PLEASE NOTE: CERTAIN ANIMATIONS MAY NOT WORK ENTIRELY AS EXPECTED.

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KNOWN ISSUES:

SL may fail to undeform you when you detach a mesh. For this reason, an 'Undeform Mesh' has been included which should force your avatar back into normal proportions when worn.

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As always, stay tuned to the BIGAVS Update group, and feel free to IM me with any questions you may have

Happy avatar building,
Cyanide Ember

  • 7 Avatar bases ranging from approximately 10 to 40+ feet in height
  • Clothing layer, and easy to use texture change functions
  • The most customizable giant mesh avatar in SL.
  • Uses SL UV templates.
  • MORE BODY SHAPES TO COME VIA FREE UPDATES
Average rating: full star full star full star half star empty star
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I hate the head!
full star empty star empty star empty star empty star Posted November 11, 2021 by NataelViken

you can design giant head with pliz modification! this noob head is horrible and cannot be modified!

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Terrible for modding
full star full star empty star empty star empty star Posted May 19, 2019 by ModDehBird

Not much flexibility for making it personalized.

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Yikes;(
full star full star full star full star empty star Posted September 29, 2018 by Tsukiatarimasu

Everything it says it is, but may i Please have a refund????
I thought i was also buying a regular shape that i could use for a personal avatar.

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I love it but...
full star full star full star full star full star Posted March 08, 2018 by lettertosorrow

Idfk where to get a redelivery in world XD

Otherwise its AMAZING BALLS

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I don't see the issue here
full star full star full star full star empty star Posted June 06, 2017 by Namestop

This avatar is perfect for making Macros. The only complaint I'd give is the clothing layer slipping under the skin layer constantly making it hardly reliable but otherwise haven't had an issue. I've tried making macros before with prims and it's aweful, this is the easiest product I've used as long as you have a general understanding of textures and a resizing script.

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Sad.
full star empty star empty star empty star empty star Posted November 12, 2016 by Ulan Ashland

It does not seem to work, giving an error about TRIGGER_ANIMATION of some kind. It strongly need an update of scripts.

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