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Luminous Paladin HUD Version 1.0

Luminous Paladin HUD
Luminous Paladin HUD
Details
Features
Contents
5 Reviews

First of all, thank you for your interest in this product. I hope you enjoy it as much as I do.

The Luminous Paladin HUD tries to combine both melee and light based magic combat, inspired both in existing elements as well as those from my own imagination.

As such, this HUD is intended to help you in most combat-based scenarios (i.e., weapon and/or magic based). Nevertheless, you still should be able to show off yourself with it in non-combat scenarios (e.g., RPing).

As you may deduce by the name, if you are already familiar with another of my HUDs, Luminous Knight, you'll definitively be familiar with this one as well. Indeed, since the development of this HUD began, I have found myself looking into quite some ideas that had been scratched out from the Luminous Knight. Therefore, I decided to "expand the Luminous family" and consider both HUDs as "different characters" even if belonging to the same class/clan.

Overall, while the Luminous Knight may be considered quicker, and more agile, the Luminous Paladin is intended to be slower, yet more consistent in damage.

In the following sections, I'll try to describe with more detail the HUD's features and other types of information you might need to use it.
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PASSIVE ACTIONS
▶ AIR STEP
While in mid-air, press the jump button. A magic seal will appear your feet and propel you upwards as a double jump.

▶ GROUND ROLL
While on the ground, double tap any directional key to ground to the selected location.

▶ DIRECTIONAL FALLING
(Have you ever been annoyed by the fact that you cannot control the direction your avatar falls in mid-air, unless it is forward or backwards?.... I did)
While in mid-air, use strafing (i.e. SHIFT + RIGHT or SHIFT +LEFT) to fall to the right or the left.
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HUD ACTIONS

▶ DRAW / SHEATH

▶ CONFIGURATIONS
▷ HUD(r) - to resize the HUD
▷ SWORD(r) - to resize the sword
▷ COLOUR(c) - to select the colour of your attacks.
▷ POSE(c) - to select your sword holding stance.
Currently, three poses are available. Depending on the feedback, and time, more may be added.
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▶ CROSS-SLASH
"Cut through space and time" in a cross-wards motion. Through the cuts created by your sword, a light beam will appear in front of you, damaging and possibly stunning (SCM-version) an enemy in range.

▶ SWORD PORTAL
Cast a magic seal in front of you.
From it, six light swords will be summoned and the shot forwards.

▶ IMPALE
Stab the ground bellow you, creating a magical portal.
Approximately, 2 seconds after that, another magical portal will be cast bellow the nearest target in front of you in a 20m radius, or simply in front of you, damaging and possibly knockbacking (SCM-version) any enemy hit.

▶ LUMINOUS JUDGMENT
A large-scale magic seal will be cast above you.
Everyone in the approximated area defined by the seal will be attacked with "raining swords", damaging any enemy hit, and healing you for a portion of the damage (SCM and SF versions).
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MELEE ACTIONS
▶ ATTACK
Once the sword is drawn, tap the button in the middle of the HUD or press your mouse button while in mouse look to swing your sword.

▶ BLOCK
Block an incoming attack with your sword.
You may notice a small light when you block something.

▶ COUNTER ▷▷ while blocking
After a successful block, swing your sword to perform a counter strike.

  • SF, LLCS, SCM enabled
  • Combine melee and magical spells
  • Customizable spell/weapon colour, size, stance
  • Free Updates
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love it
full star full star full star full star full star Posted July 03, 2024 by juandirection

thank u just what i was looking for

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Pretty great but..
full star full star full star full star full star Posted September 21, 2022 by Ethereal Void

I wish it had a drawing and sheathing sound. Everything else is perfect

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L$ 400

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Sold by: Encaitaron Korobase

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