================INFORMATION================
[MCS] GUARDIAN HA-UAV v3.5
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FEATURES:
# HA-UAV = High Altitude Unmanned Arial Vehicle
# Tactical Battlefield Armed UAV
# UAV is armed with 8 fire & forget short range guided GUARDIAN missiles
# Prim counts -
UAV = 24 prims
Missile = 6 prims
(The prim requirement will be approx. 37 with the entire set-up and in running mode)
# Target Range = Parcel
# Guardian Missile:
Type = fire & forget guided
Trigger time = Immediate
Target range = 65 meters within Parcel
Push = Yes
Damage = 90 (to Avatars and >42 for vehicles/objects within 4.5 meters of the target and having the MCS health meter)
Reload time = 80 sec (if not drone damaged, or else longer time)
Anti Personnel
No distinction between friend and foe
# Integrated with MCS health meter
# Drone takes damage due to direct hit by any projectile and MCS bombs & missiles exploding within 4 meters.
# Excellent visuals even on "push & damage" disabled land
# PERMISSIONS - ONLY COPY
# No Mumbo-Jumbo Operations
# Realistic Design, Displays & Sound Effects - Inspired By Real Life
# Free Lifetime Updates
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HOW TO USE:
# Add the "[MCS] GUARDIAN HA-UAV HUD"
# Click "UAV Logo" --> the UAV will be rezzed (only 1 UAV at a time can be rezzed)
# Command & Control -
Power button (top left of HUD) = toggle to shrink & expand HUD
Engine Logo = to toggle to start & stop the UAV engines. Switching on the engine takes control over the UAV to fly/move --> you (avatar) can't move.
Switching off releases control over UAV --> you (avatar) can move.
Camera Logo = toggle to lock & unlock camera view. Always press "Esc" multiple times after unlocking the camera.
Cross-hair Logo = when clicked it will pop-up the names of the nearest first 10 Avatars present within the parcel. You have 10 seconds to chose the target. Once the target is selected - missiles get locked on to the target and UAV fires 8 missiles back to back with 3 seconds duration.
After the missiles get fired, you need to reload them using the BDR (Battle Damage Repair) system.
(This button can also be used just to scan the parcel. Missiles get locked only when the target is selected within 10 seconds).
Bin Logo --> click to delete the rezzed UAV
PLEASE NOTE:
# Best views in "Advanced Lighting Model"
# Please buy and use the BDR System for damage repair and missile reload..
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Updated version 3.5:
# Updated missile with push, damage and particle settings
# Missile integrated with MCS health meter
# Updated the integrated MCS health meter of the UAV
# Fixed some glitches
Updated version 3.0:
# fixed an issue of releasing/gaining vehicle control and your (avatar) movement normally
# missile reload system
# upgraded HUD
# added voice alarms
# health meter integrated into HUD
# upgraded bombs
# upgraded target selection
# upgraded looks and working of UAV
Updated version 2.0:
# Added health meter (i.e. now it can get damaged and destroyed)
# Once destroyed the parts which fell on the ground will auto-delete in 1 minute
# Excellent damage and destruction visual effects
# Updated hardware & software
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PLEASE READ "WHAT IS MCS"
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Please check the DEMO video available at our YouTube channel
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Feedback/Reviews are always welcome
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CONTACT:
Send an IM In-World
Regards,
MOONSHINE CORP.


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