Ironsight Armaments - Mk.16 Mod 0 Version 2.0
Ironsight Armaments Mk16 Mod 0
Highly Customizable Mesh Assault Rifle
Materials, Advanced Lighting, 22 Skins, and a whole bunch more.
Completely rescripted and overhauled for 2015. This includes adding new skins, materials, sounds, and all-new animations.
-----------------------------------------------------------------------------------------------------
Superior Quality.
Unrivaled Performance.
Unsurpassed Reliability.
Unequaled Value.
Ironsight Armaments
-----------------------------------------------------------------------------------------------------
---Credits---
Model & Textures - Hugo Reitveld
Scripting - Tsume Xiao
Sounds - Tsume Xiao
Animations - Mark Karlfeldt
This weapon has free updates for life.
DEMONSTRATIONS AVAILABLE IN-WORLD
Contact Tsume Xiao with any questions.
-----------------------------------------------------------------------------------------------------
---Feature Description---
1. Attachments
-Optics:
Holographic: A specialized, laser-holographic sight.
Reflex: A small, low-profile red dot sight.
Red Dot: A full-sized, tube-type red dot sight.
Rear Iron: Toggles the attachment of the rear ironsight.
-M320 UGL: Toggles the attachment of the underslung grenade launcher
The M320 allows for six different grenades to be launched and can be set to reload automatically or manually.
-Suppressor: Attaches sound suppressor
The suppressor reduces report volume and modifies report signature. The weapon will be quieter and the bullets will also be less visible.
-PEQ-15: Attaches a rail-mounted PEQ box.
When attached, the laser can be turned on with the "Laser" button.
-Grip: Attaches a forward-mounted vertical grip
The vertical grip can be adjusted to fit your avatar.
-Mag Grip: Attaches a magazine grip that allows for easier magazine handling.
2. Appearance
The Mk.16 offers two styles of texturing with eleven colors each, for a total of 22 skins.
Conditions
-Factory: Clean and unblemished
-Used: Light scratches and scuffs
Colors:
Black Tan Olive
Red Green Blue
Gray White Pink
Gold Biohazard
3. 40mm Ammunition
The optional M320 40mm Grenade Launcher has six choices of ammunition.
-M406 HE: Standard high-explosive grenade with a 5.0m kill radius.
-M433 HEDP: High-explosive, dual-purpose grenade with a 5.0m HE Kill radius. The grenade does15AT damage for light HP objects such as mines, small turrets, etc
-M651 CS: Gas emission grenade for area of denial use. Emits CS Gas for 10 seconds.Emission starts one second after detonation and covers a 7.5m radius. Prolonged exposure to the gas is lethal.
-M680: Smoke Canopy grenade that provides 20 seconds of dark grey smoke to hide movement.
-M713: Smoke Indicator grenade for marking targets. Emits a column of red smoke and transmits coordinates of target for artillery or air bombardment.
-M1007: Flashbang grenade. Blinds enemies for 10.0 seconds.
4. Visual Effects
-Animations: The specially designed animation system allows you to use your choice of AO with the rifle. The system works to prevent standard AO's from over-riding the rifle's animations. Animations can be disabled completely if you so choose.
-Particles: The Mk.16 Mod 0 features custom particles for muzzle effects and spent casing ejection.
---Release Notes---
**v2.0**
5/3/2015
-Complete Overhaul. Seriously.
-Total Rescript. (More Efficient. Fewer Scripts. Less Script Memory)
-SL Materials added.
-22 Skins. 11 colors and 2 conditions: "Factory" and "Used". Factory is v1.0 Style while "Used" is v1.1 style.
-Texture errors fixed
-New sounds
-All new animations. Smoother and less-"snappy" due to new animation system
-Recoil animations added
-New projectiles for everything
-Improved close-range performance
-Adjusted rate of fire
-New "System" menu
-New Grenade Type (HEDP)
-New Grenade Effects
-Ribbon particles on grenades
-New Muzzle Effects
-Verbose toggle added
-Renamed some attachments and skins
-VICE and MCE versions to be added soon. Update cards are in the Box
-Basically a lot of new stuff added so you should just read the manual.
**v1.1**
12/11/2011
-New Textures. Hugo got a new computer and re-rendered all the textures with much greater detail.
-Low-Visibility bullet added for when suppressor is in use.
-New color added. Hugo got bored again.
**v1.0**
11/6/2011
-Initial Release-
- Extraordinarily Detailed Mesh Model w/ Materials & Advanced Lighting
- Eight Optional Attachments
- 22 Skins. 11 Colors and 2 versions of each
- Custom Animations w/ Partial AO System
- Highly Efficient. Low Script Time, Script Count, and Script Memory.
A reliable and competent rifle
This gun is good. Here is why:
1: The scripts don't kill the sim.
2: There's a host of attachment possibilities.
3: There's a lot of skins.
4: The gun is actually more realistic than most others of its kind in SL.
5: It doesn't murder your complexity.
6: It doesn't have scripting in it which you wont need since you can't see anyways.
7: The creator is actually really helpful and will actually work with the customer to find a solution to whatever problem is found (If within reason of course).
8: The guns are actually updated, not just forgotten after release.
This gun gets my five stars for proper competence with both military and roleplay settings.
Great Weapon but no resize?
This gun despite being made so long ago in 2011 has aged pretty well and still is one of the better looking weapons.
I for the life of me, could not get it to resize. So for a larger avatar, this gun doesn't fit right with the hands. The grips sit off center so I am unable to use those attachments and when aiming with the gun, it doesn't fit right. Shame, I really like the gun.