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BC Duke Twin Engine w/ Automatic Flaps, Automatic Takeoff & Wind System Version 3.2

BC Duke Twin Engine w/ Automatic Flaps, Automatic Takeoff & Wind System
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Digital dash screens, Gauges, Switches & a Monitor screen.

The airplane is fully modifiable! You can attach objects & prims to the plane. Texture maps are included for the fuselage, wings, tail and rudder. All interior textures are directly modifiable.

The BC Duke has an Automatic Landing system with a customizable notecard integrated into the HUD. You can either land at the 30+ airports listed in the HUD or add your own.
Once you choose your destination the plane will automatically descend to that airport. The system controls rate of descent and speed, you simply steer the plane left or right.

4 Fully automatic Take Off modes - Left / Straight long field & short field/ Right.

Built-in automated wind system.

Selectable wind direction HUD.

Independent rudder control for correcting yaw.

2 Flap modes, normal and fast sink rate.

Articulated flaps and nose gear.

To operate the wind system type "ww" (without parenthesis) in chat and then toggle the wind direction by typing "w" repeatedly until you find the wind direction you want. The wind direction is also shown in chat.

The plane will now fly as though there's a wind force on it. The wind system is active and changes force depending on the plane's orientation to the selected wind direction. If the wind is coming directly at the front of or the back of the plane there will be a change in speed. If the wind is coming towards the plane at a 45 degree angle there will be a moderate change in speed as well as a cross-wind/sideslipping effect. And if the wind is coming directly at the side of the plane there will be a maximum amount of cross-wind/sideslipping effect.

The force of the wind is also affected by the airplane's speed.

Altitude HUD. The plane will either automatically rotate and climb or descend and level to the altitude you choose.

Chat Commands:

s - Start & Stop

b - Brake

e or Pg. Up - Acceleration
c or Pg. Dn - De-acceleration

f - Flaps

ff - Flaps for faster descent

a - Auto level

Touch door to open

c - Second camera view

cc - Third camera view

fs - Phantom mode - allows you to fly through anything... Just don't fly through SL terrain!

copilot - Typing "copilot" in chat will allow the copilot to control the plane.

pilot - Typing "pilot" in chat will allow the pilot to resume control of the plane.

ww - Wind - starts wind function

w - Toggles wind direction

x - Variable wind system

z - Toggles 3 different force levels of wind

sl - Strobe lights

bl - Beacon lights

nl - Nav lights

ll - Landing lights

For Independant rudder control:

Normal mode:

Shift + Left arrow and Shift + Right arrow.

Mouselook mode:

A/D + Left mouse button

See item in Second Life
  • The airplane has a built-in automated wind system.
  • Selectable wind direction HUD.
  • Automatic Flaps for automatic descent to any airport or location in SL.
  • Automatic Take Off - 4 Modes Left / Straight long field and short field / Right.
  • Articulated flaps and nose gear.
Average rating: full star full star full star full star full star
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Great , simple , linear , reliable .
full star full star full star full star full star Posted January 13, 2016 by Davide1971Rm Sharple

What else to say ? I suggest it for people who wants to start with friends aboard , or wants to cross the Whole Grid with an airplane , simple on purpose , realiability is its strong point .Besides liking more realistic airplanea this is fast beginning to be one of my favorites , not just for the likes (looks stunning to my eyes , Java made a great work of mesh as Always) The crosswinds works well , the Landing automations are really nice too. Very very suggested for just anyone , easy and pretty as hell . Congrats Java and thank you for your works!

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