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[Jammin] Outdoor Fire - 100% Mesh & Materials - Copy/Mod Version 1

[Jammin] Outdoor Fire  - 100% Mesh & Materials - Copy/Mod
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Please Note: A Full Perms version of this product is also available.

Viewing In-World is highly recommended - see the link below.

A outdoor fire with stone circle, for your camping trips, beach parties and fireside story-telling.

Included are two versions:

The 'full' version, with animated texture flames, particle fire/smoke (see below), and sound effect is 2 LI.
The low LI version, without particle or sound effects is 1 LI.

Both are scripted to turn on/off by touch, emitting light when on.

Land impact (for both versions) has been kept as low as possible, allowing it to be scaled to more than twice default size before the LI increases.

Highly detailed textures/materials, baked from high-poly 3d sculpting, and using 'emissive masking' for realistic glowing embers and flames.

Constructed as two meshes, linked together - the fire itself and the surrounding stone circle. Each has its own texture/material set.

Textures
5 maps in total:

Fire diffuse and normal: 512x512 resolution. The diffuse has an alpha channel for controlling glow (emissive masking).

Stone Circle diffuse, normal and specular: 128x512 resolution.

Particle Fire

The particle fire script is based on Realfire by Rene10957, slightly modified. Touch to turn fire on/off, with a long touch to bring up a menu where you can control the size of the fire and to toggle the smoke and sound. The fire script uses a config notecard, in which you can adjust some parameters such as light intensity. Full documentation for RealFire is included.

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Thanks for visiting Jammin - you won't be disappointed! IM or notecard IvanBenjammin if you have any trouble or questions.

See item in Second Life
  • Fully scripted fire
  • Versions with & w/o particles
  • Highly detailed baked materials
  • Low LI